Beispiel #1
0
        public void GetDiffractionEFieldTest1()
        {
            EField  RayEFieldAtDiffractionPoint = new EField(new Plural(0, 0), new Plural(1, 0), new Plural(1, 0)); // TODO: 初始化为适当的值
            RayInfo ray = new RayInfo(new Point(-1, 0, 0), new Point(0, 0, 0));                                     // TODO: 初始化为适当的值
            Face    diffractionFace1 = new Triangle(new Point(0, -1, 0), new Point(0, 0, 1), new Point(0, 0, -1));  // TODO: 初始化为适当的值

            diffractionFace1.Material = new TerMaterial("", 0, 2, 0, 0);
            Face diffractionFace2 = new Triangle(new Point(1, 0, 0), new Point(0, 0, 1), new Point(0, 0, -1)); // TODO: 初始化为适当的值

            diffractionFace2.Material = new TerMaterial("", 0, 2, 0, 0);
            Point  diffractionPoint = new Point(0, 0, 0);                                                                                                                                                    // TODO: 初始化为适当的值
            Point  viewPoint        = new Point(-1, -1, 0);                                                                                                                                                  // TODO: 初始化为适当的值
            double frequence        = 1000;                                                                                                                                                                  // TODO: 初始化为适当的值
            EField expected         = new EField(new Plural(0.0556213074619009, -0.306408583568637), new Plural(-0.0556213074619009, 0.306408583568637), new Plural(0.265391841563493, -0.134776741125432)); // TODO: 初始化为适当的值
            EField actual;

            actual = DiffractEfiledCal.GetDiffractionEField(RayEFieldAtDiffractionPoint, ray, diffractionFace1, diffractionFace2, diffractionPoint, viewPoint, frequence);
            Assert.IsTrue(Math.Abs(expected.X.Re - actual.X.Re) < 0.000001 && Math.Abs(expected.X.Im - actual.X.Im) < 0.000001 &&
                          Math.Abs(expected.Y.Re - actual.Y.Re) < 0.000001 && Math.Abs(expected.Y.Im - actual.Y.Im) < 0.000001 &&
                          Math.Abs(expected.Z.Re - actual.Z.Re) < 0.000001 && Math.Abs(expected.Z.Im - actual.Z.Im) < 0.000001);
            //Assert.AreEqual(expected, actual);
            //Assert.Inconclusive("验证此测试方法的正确性。");
        }
Beispiel #2
0
        public void GetDiffractionEFieldTest2()
        {
            EField  RayEFieldAtDiffractionPoint = new EField(new Plural(0, 0), new Plural(1, 0), new Plural(1, 0)); // TODO: 初始化为适当的值
            RayInfo ray = new RayInfo(new Point(-1, 0, 0), new Point(0, 0, 0));                                     // TODO: 初始化为适当的值
            Face    diffractionFace1 = new Triangle(new Point(0, -1, 0), new Point(0, 0, 1), new Point(0, 0, -1));  // TODO: 初始化为适当的值

            diffractionFace1.Material = new TerMaterial("", 0, 2, 0, 0);
            Face diffractionFace2 = new Triangle(new Point(1, 0, 0), new Point(0, 0, 1), new Point(0, 0, -1)); // TODO: 初始化为适当的值

            diffractionFace2.Material = new TerMaterial("", 0, 2, 0, 0);
            Point  diffractionPoint = new Point(0, 0, 0);                                            // TODO: 初始化为适当的值
            Point  viewPoint        = new Point(-1, 1, 0);                                           // TODO: 初始化为适当的值
            double frequence        = 1000;                                                          // TODO: 初始化为适当的值
            EField expected         = new EField(new Plural(0.118904205160571, -0.205230457800243), new Plural(0.118904205160571, -0.205230457800243),
                                                 new Plural(0.0185754946326771, 0.588790130218008)); // TODO: 初始化为适当的值
            EField actual;

            actual = DiffractEfiledCal.GetDiffractionEField(RayEFieldAtDiffractionPoint, ray, diffractionFace1, diffractionFace2, diffractionPoint, viewPoint, frequence);
            Assert.IsTrue(Math.Abs(expected.X.Re - actual.X.Re) < 0.000001 && Math.Abs(expected.X.Im - actual.X.Im) < 0.000001 &&
                          Math.Abs(expected.Y.Re - actual.Y.Re) < 0.000001 && Math.Abs(expected.Y.Im - actual.Y.Im) < 0.000001 &&
                          Math.Abs(expected.Z.Re - actual.Z.Re) < 0.000001 && Math.Abs(expected.Z.Im - actual.Z.Im) < 0.000001);
            //Assert.AreEqual(expected, actual);
            //Assert.Inconclusive("验证此测试方法的正确性。");
        }
Beispiel #3
0
        public void GetDiffractionEFieldTest9()
        {
            EField  RayEFieldAtDiffractionPoint = new EField(new Plural(0, 0), new Plural(1, 0), new Plural(1, 0)); // TODO: 初始化为适当的值
            RayInfo ray = new RayInfo(new Point(-1, 0, 0), new Point(0, 0, 0));                                     // TODO: 初始化为适当的值
            Face    diffractionFace1 = new Triangle(new Point(0, -1, 0), new Point(0, 0, 1), new Point(0, 0, -1));  // TODO: 初始化为适当的值

            diffractionFace1.Material = new TerMaterial("", 0, 2, 0, 0);
            Face diffractionFace2 = new Triangle(new Point(1, -1, 0), new Point(0, 0, 1), new Point(0, 0, -1)); // TODO: 初始化为适当的值

            diffractionFace2.Material = new TerMaterial("", 0, 2, 0, 0);
            Point  diffractionPoint = new Point(0, 0, 0);                                             // TODO: 初始化为适当的值
            Point  viewPoint        = new Point(-1, -1, 0);                                           // TODO: 初始化为适当的值
            double frequence        = 1000;                                                           // TODO: 初始化为适当的值
            EField expected         = new EField(new Plural(0.0762769421881891, -0.272243710594031), new Plural(-0.0762769421881891, 0.272243710594031),
                                                 new Plural(0.1078718861388886, -0.385010747792854)); // TODO: 初始化为适当的值
            EField actual;

            actual = DiffractEfiledCal.GetDiffractionEField(RayEFieldAtDiffractionPoint, ray, diffractionFace1, diffractionFace2, diffractionPoint, viewPoint, frequence);
            Assert.IsTrue(Math.Abs(expected.X.Re - actual.X.Re) < 0.000001 && Math.Abs(expected.X.Im - actual.X.Im) < 0.000001 &&
                          Math.Abs(expected.Y.Re - actual.Y.Re) < 0.000001 && Math.Abs(expected.Y.Im - actual.Y.Im) < 0.000001 &&
                          Math.Abs(expected.Z.Re - actual.Z.Re) < 0.000001 && Math.Abs(expected.Z.Im - actual.Z.Im) < 0.000001);
            //Assert.AreEqual(expected, actual);
            //Assert.Inconclusive("验证此测试方法的正确性。");
        }
Beispiel #4
0
        public void GetDiffractionEFieldTest10()
        {
            EField  RayEFieldAtDiffractionPoint = new EField(new Plural(0, 0), new Plural(1, 0), new Plural(1, 0)); // TODO: 初始化为适当的值
            RayInfo ray = new RayInfo(new Point(-1, 0, 0), new Point(0, 0, 0));                                     // TODO: 初始化为适当的值
            Face    diffractionFace1 = new Triangle(new Point(0, -1, 0), new Point(0, 0, 1), new Point(0, 0, -1));  // TODO: 初始化为适当的值

            diffractionFace1.Material = new TerMaterial("", 0, 2, 0, 0);
            Face diffractionFace2 = new Triangle(new Point(1, 1, 0), new Point(0, 0, 1), new Point(0, 0, -1)); // TODO: 初始化为适当的值

            diffractionFace2.Material = new TerMaterial("", 0, 2, 0, 0);
            Point  diffractionPoint = new Point(0, 0, 0);                                            // TODO: 初始化为适当的值
            Point  viewPoint        = new Point(-1, -1, 0);                                          // TODO: 初始化为适当的值
            double frequence        = 1000;                                                          // TODO: 初始化为适当的值
            EField expected         = new EField(new Plural(0.0251959882308153, -0.35642556335775), new Plural(-0.0251959882308153, 0.35642556335775),
                                                 new Plural(0.205069242257395, -0.233019898107341)); // TODO: 初始化为适当的值
            EField actual;

            actual = DiffractEfiledCal.GetDiffractionEField(RayEFieldAtDiffractionPoint, ray, diffractionFace1, diffractionFace2, diffractionPoint, viewPoint, frequence);
            Assert.IsTrue(Math.Abs(expected.X.Re - actual.X.Re) < 0.000001 && Math.Abs(expected.X.Im - actual.X.Im) < 0.000001 &&
                          Math.Abs(expected.Y.Re - actual.Y.Re) < 0.000001 && Math.Abs(expected.Y.Im - actual.Y.Im) < 0.000001 &&
                          Math.Abs(expected.Z.Re - actual.Z.Re) < 0.000001 && Math.Abs(expected.Z.Im - actual.Z.Im) < 0.000001);
            //Assert.AreEqual(expected, actual);
            //Assert.Inconclusive("验证此测试方法的正确性。");
        }
Beispiel #5
0
        public void GetDiffractionEFieldTest8()
        {
            EField  RayEFieldAtDiffractionPoint = new EField(new Plural(1 / Math.Sqrt(2), 0), new Plural(1, 0), new Plural(1 / Math.Sqrt(2), 0)); // TODO: 初始化为适当的值
            RayInfo ray = new RayInfo(new Point(-1, 0, 1), new Point(0, 0, 0));                                                                   // TODO: 初始化为适当的值
            Face    diffractionFace1 = new Triangle(new Point(0, -1, 0), new Point(0, 0, 1), new Point(0, 0, -1));                                // TODO: 初始化为适当的值

            diffractionFace1.Material = new TerMaterial("", 0, 2, 0, 0);
            Face diffractionFace2 = new Triangle(new Point(1, 0, 0), new Point(0, 0, 1), new Point(0, 0, -1)); // TODO: 初始化为适当的值

            diffractionFace2.Material = new TerMaterial("", 0, 2, 0, 0);
            Point  diffractionPoint = new Point(0, 0, 0);                                             // TODO: 初始化为适当的值
            Point  viewPoint        = new Point(-Math.Sqrt(2) / 2, -Math.Sqrt(2) / 2, -1);            // TODO: 初始化为适当的值
            double frequence        = 1000;                                                           // TODO: 初始化为适当的值
            EField expected         = new EField(new Plural(-0.0928766295368952, -0.229962605130961), new Plural(-0.158037944306427, 0.219740939107947),
                                                 new Plural(0.177423396663146, 0.00722780935989699)); // TODO: 初始化为适当的值
            EField actual;

            actual = DiffractEfiledCal.GetDiffractionEField(RayEFieldAtDiffractionPoint, ray, diffractionFace1, diffractionFace2, diffractionPoint, viewPoint, frequence);
            Assert.IsTrue(Math.Abs(expected.X.Re - actual.X.Re) < 0.000001 && Math.Abs(expected.X.Im - actual.X.Im) < 0.000001 &&
                          Math.Abs(expected.Y.Re - actual.Y.Re) < 0.000001 && Math.Abs(expected.Y.Im - actual.Y.Im) < 0.000001 &&
                          Math.Abs(expected.Z.Re - actual.Z.Re) < 0.000001 && Math.Abs(expected.Z.Im - actual.Z.Im) < 0.000001);
            //Assert.AreEqual(expected, actual);
            //Assert.Inconclusive("验证此测试方法的正确性。");
        }
Beispiel #6
0
        public void GetDiffractionEFieldTest7()
        {
            EField  RayEFieldAtDiffractionPoint = new EField(new Plural(1 / Math.Sqrt(2), 0), new Plural(1, 0), new Plural(1 / Math.Sqrt(2), 0)); // TODO: 初始化为适当的值
            RayInfo ray = new RayInfo(new Point(-1, 0, 1), new Point(0, 0, 0));                                                                   // TODO: 初始化为适当的值
            Face    diffractionFace1 = new Triangle(new Point(0, -1, 0), new Point(0, 0, 1), new Point(0, 0, -1));                                // TODO: 初始化为适当的值

            diffractionFace1.Material = new TerMaterial("", 0, 2, 0, 0);
            Face diffractionFace2 = new Triangle(new Point(1, 0, 0), new Point(0, 0, 1), new Point(0, 0, -1)); // TODO: 初始化为适当的值

            diffractionFace2.Material = new TerMaterial("", 0, 2, 0, 0);
            Point  diffractionPoint = new Point(0, 0, 0);                                           // TODO: 初始化为适当的值
            Point  viewPoint        = new Point(Math.Sqrt(2) / 2, Math.Sqrt(2) / 2, -1);            // TODO: 初始化为适当的值
            double frequence        = 1000;                                                         // TODO: 初始化为适当的值
            EField expected         = new EField(new Plural(0.0410495728503019, -0.10367673448101), new Plural(-0.135595898900246, 0.315870738160379),
                                                 new Plural(-0.06685434828619, 0.150043818928805)); // TODO: 初始化为适当的值
            EField actual;

            actual = DiffractEfiledCal.GetDiffractionEField(RayEFieldAtDiffractionPoint, ray, diffractionFace1, diffractionFace2, diffractionPoint, viewPoint, frequence);
            Assert.IsTrue(Math.Abs(expected.X.Re - actual.X.Re) < 0.000001 && Math.Abs(expected.X.Im - actual.X.Im) < 0.000001 &&
                          Math.Abs(expected.Y.Re - actual.Y.Re) < 0.000001 && Math.Abs(expected.Y.Im - actual.Y.Im) < 0.000001 &&
                          Math.Abs(expected.Z.Re - actual.Z.Re) < 0.000001 && Math.Abs(expected.Z.Im - actual.Z.Im) < 0.000001);
            //Assert.AreEqual(expected, actual);
            //Assert.Inconclusive("验证此测试方法的正确性。");
        }
Beispiel #7
0
        public void GetDiffractionEFieldTest6()
        {
            EField  RayEFieldAtDiffractionPoint = new EField(new Plural(1 / Math.Sqrt(2), 0), new Plural(1, 0), new Plural(1 / Math.Sqrt(2), 0)); // TODO: 初始化为适当的值
            RayInfo ray = new RayInfo(new Point(-1, 0, 1), new Point(0, 0, 0));                                                                   // TODO: 初始化为适当的值
            Face    diffractionFace1 = new Triangle(new Point(0, -1, 0), new Point(0, 0, 1), new Point(0, 0, -1));                                // TODO: 初始化为适当的值

            diffractionFace1.Material = new TerMaterial("", 0, 2, 0, 0);
            Face diffractionFace2 = new Triangle(new Point(1, 0, 0), new Point(0, 0, 1), new Point(0, 0, -1)); // TODO: 初始化为适当的值

            diffractionFace2.Material = new TerMaterial("", 0, 2, 0, 0);
            Point  diffractionPoint = new Point(0, 0, 0);                                            // TODO: 初始化为适当的值
            Point  viewPoint        = new Point(0, 1, -1);                                           // TODO: 初始化为适当的值
            double frequence        = 1000;                                                          // TODO: 初始化为适当的值
            EField expected         = new EField(new Plural(0.166975560281137, -0.46209581030037), new Plural(-0.118069550967215, 0.326751081021284),
                                                 new Plural(-0.118069550967215, 0.326751081021284)); // TODO: 初始化为适当的值
            EField actual;

            actual = DiffractEfiledCal.GetDiffractionEField(RayEFieldAtDiffractionPoint, ray, diffractionFace1, diffractionFace2, diffractionPoint, viewPoint, frequence);
            Assert.IsTrue(Math.Abs(expected.X.Re - actual.X.Re) < 0.000001 && Math.Abs(expected.X.Im - actual.X.Im) < 0.000001 &&
                          Math.Abs(expected.Y.Re - actual.Y.Re) < 0.000001 && Math.Abs(expected.Y.Im - actual.Y.Im) < 0.000001 &&
                          Math.Abs(expected.Z.Re - actual.Z.Re) < 0.000001 && Math.Abs(expected.Z.Im - actual.Z.Im) < 0.000001);
            //Assert.AreEqual(expected, actual);
            //Assert.Inconclusive("验证此测试方法的正确性。");
        }
Beispiel #8
0
        public void GetDiffractionEFieldTest5()
        {
            EField  RayEFieldAtDiffractionPoint = new EField(new Plural(0, 0), new Plural(1, 0), new Plural(1, 0)); // TODO: 初始化为适当的值
            RayInfo ray = new RayInfo(new Point(-1, 0, 0), new Point(0, 0, 0));                                     // TODO: 初始化为适当的值
            Face    diffractionFace1 = new Triangle(new Point(1, 0, 0), new Point(0, 0, 1), new Point(0, 0, -1));   // TODO: 初始化为适当的值

            diffractionFace1.Material = new TerMaterial("", 0, 2, 0, 0);
            Face diffractionFace2 = new Triangle(new Point(0, 1, 0), new Point(0, 0, 1), new Point(0, 0, -1)); // TODO: 初始化为适当的值

            diffractionFace2.Material = new TerMaterial("", 0, 2, 0, 0);
            Point  diffractionPoint = new Point(0, 0, 0);                                            // TODO: 初始化为适当的值
            Point  viewPoint        = new Point(0, -1, 0);                                           // TODO: 初始化为适当的值
            double frequence        = 1000;                                                          // TODO: 初始化为适当的值
            EField expected         = new EField(new Plural(0.103022931940275, 0.0280030238843371), new Plural(0, 0),
                                                 new Plural(0.103022931940275, 0.0280030238843371)); // TODO: 初始化为适当的值
            EField actual;

            actual = DiffractEfiledCal.GetDiffractionEField(RayEFieldAtDiffractionPoint, ray, diffractionFace1, diffractionFace2, diffractionPoint, viewPoint, frequence);
            Assert.IsTrue(Math.Abs(expected.X.Re - actual.X.Re) < 0.000001 && Math.Abs(expected.X.Im - actual.X.Im) < 0.000001 &&
                          Math.Abs(expected.Y.Re - actual.Y.Re) < 0.000001 && Math.Abs(expected.Y.Im - actual.Y.Im) < 0.000001 &&
                          Math.Abs(expected.Z.Re - actual.Z.Re) < 0.000001 && Math.Abs(expected.Z.Im - actual.Z.Im) < 0.000001);
            //Assert.AreEqual(expected, actual);
            //Assert.Inconclusive("验证此测试方法的正确性。");
        }
Beispiel #9
0
        public void GetDiffractionEFieldTest4()
        {
            EField  RayEFieldAtDiffractionPoint = new EField(new Plural(0, 0), new Plural(1, 0), new Plural(1, 0)); // TODO: 初始化为适当的值
            RayInfo ray = new RayInfo(new Point(-1, 0, 0), new Point(0, 0, 0));                                     // TODO: 初始化为适当的值
            Face    diffractionFace1 = new Triangle(new Point(0, -1, 0), new Point(0, 0, 1), new Point(0, 0, -1));  // TODO: 初始化为适当的值

            diffractionFace1.Material = new TerMaterial("", 0, 2, 0, 0);
            Face diffractionFace2 = new Triangle(new Point(1, 0, 0), new Point(0, 0, 1), new Point(0, 0, -1)); // TODO: 初始化为适当的值

            diffractionFace2.Material = new TerMaterial("", 0, 2, 0, 0);
            Point  diffractionPoint = new Point(0, 0, 0);                                            // TODO: 初始化为适当的值
            Point  viewPoint        = new Point(1, 1, 0);                                            // TODO: 初始化为适当的值
            double frequence        = 1000;                                                          // TODO: 初始化为适当的值
            EField expected         = new EField(new Plural(0.113381375385091, -0.319990762442036), new Plural(-0.113381375385091, 0.319990762442036),
                                                 new Plural(-0.120214209223646, 0.326749074964341)); // TODO: 初始化为适当的值
            EField actual;

            actual = DiffractEfiledCal.GetDiffractionEField(RayEFieldAtDiffractionPoint, ray, diffractionFace1, diffractionFace2, diffractionPoint, viewPoint, frequence);
            Assert.IsTrue(Math.Abs(expected.X.Re - actual.X.Re) < 0.000001 && Math.Abs(expected.X.Im - actual.X.Im) < 0.000001 &&
                          Math.Abs(expected.Y.Re - actual.Y.Re) < 0.000001 && Math.Abs(expected.Y.Im - actual.Y.Im) < 0.000001 &&
                          Math.Abs(expected.Z.Re - actual.Z.Re) < 0.000001 && Math.Abs(expected.Z.Im - actual.Z.Im) < 0.000001);
            //Assert.AreEqual(expected, actual);
            //Assert.Inconclusive("验证此测试方法的正确性。");
        }