Beispiel #1
0
        /// <summary>
        /// 任务执行完毕的操作
        /// </summary>
        /// <param name="args">这里同样可以传入对象,用作处理</param>
        public void CallBackFun(string[] strarr)
        {
            int taskId = 0;

            if (strarr.Length > 0)
            {
                int.TryParse(strarr[0], out taskId);
            }
            try
            {
                DateTime date = DateTime.Now;
                Console.Write("执行时间:");
                Console.WriteLine(date.ToString("yyyy-MM-dd HH:mm:ss", DateTimeFormatInfo.InvariantInfo));
                Console.WriteLine();
                Console.Write("********************************************************");
                Console.Write("运行结束");
                Console.Write("********************************************************");
                Console.WriteLine();

                //任务完成-执行下一次任务
                string[] strArr  = new string[] {};
                string[] strArr2 = new string[] {};
                TaskTime t       = new TaskTime
                {
                    fileName = fileName,
                    dirPath  = dirPath,
                    runRate  = runRate
                };
                t.schedule(DateTime.Now.AddMilliseconds(runRate), t.ActionTask, strArr, t.CallBackFun, strArr2);
            }
            catch (Exception e)
            {
                //Console.WriteLine("添加新任务出现错误:\n{0}\n详细错误如下:\n{1}", e.Message,e.ToString());
                Console.WriteLine("--error");
                Console.WriteLine("\t添加新任务出现错误:\n\t{0}", e.Message);
                //Console.WriteLine("\t{0}", e.Message);
                Console.WriteLine("--error end");
            }
        }
Beispiel #2
0
        static void Main(string[] args)
        {
            String dirPath  = "";
            String fileName = "";
            long   runRate  = 60 * 1000L;

            if (args == null || args.Length <= 0)
            {
                dirPath  = @"M:\temp\";
                fileName = "temp.txt";
                Console.WriteLine("将使用:" + dirPath + fileName + "作为缓存文件,每" + (runRate / 1000) + "秒执行一次");
            }
            else
            {
                if (args.Length == 1)
                {
                    string arg = args[0];
                    arg = arg.ToLower();
                    if ("-h".Equals(arg) || "/h".Equals(arg) || "-help".Equals(arg) || "/help".Equals(arg))
                    {
                        Console.WriteLine("向指定路径写入文件后删除文件,以保证硬盘驱动器(针对移动硬盘,尤其是带节电的)不关闭");
                        Console.WriteLine("特别是当游戏放在移动硬盘里,游戏载入到内存后,硬盘不会读取、写入,等开启了节电再次读取游戏数据的时候会造成音画不同步,如果出现此问题,那么开启此工具会解决此问题");
                        Console.WriteLine("dnc [filePath] [fileName] [runRate]");
                        Console.WriteLine("\t" + @"filePath:文件夹路径(如:Z:\temp\)");
                        Console.WriteLine("\t" + "fileName:文件名:(如:temp.txt)");
                        Console.WriteLine("\t" + "runRate:执行频率(单位:秒)");
                        return;
                    }
                    //验证文件夹路径
                    else if (arg.IndexOf(":") != -1 && arg.IndexOf(@"\") != -1)
                    {
                        //使用第一个参数
                        dirPath = args[0];
                        Console.WriteLine("将使用:" + dirPath + fileName + "作为缓存文件,每" + (runRate / 1000) + "秒执行一次");
                    }
                    else
                    {
                        Console.WriteLine("输入的参数有有误,输入/help获取帮助");
                        return;
                    }
                }
                else if (args.Length == 2)
                {
                    dirPath = args[0];
                    //验证文件夹路径
                    if (dirPath.IndexOf(":") == -1 || dirPath.IndexOf(@"\") == -1)
                    {
                        Console.WriteLine("输入的参数有有误,输入/help获取帮助");
                        return;
                    }
                    fileName = args[1];
                    Console.WriteLine("将使用:" + dirPath + fileName + "作为缓存文件,每" + (runRate / 1000) + "秒执行一次");
                }
                else if (args.Length == 3)
                {
                    dirPath = args[0];
                    //验证文件夹路径
                    if (dirPath.IndexOf(":") == -1 || dirPath.IndexOf(@"\") == -1)
                    {
                        Console.WriteLine("输入的参数有有误,输入/help获取帮助");
                        return;
                    }
                    fileName = args[1];
                    runRate  = 1000L;
                    long rate = long.Parse(args[2]);
                    runRate = rate * runRate;
                    Console.WriteLine("将使用:" + dirPath + fileName + "作为缓存文件,每" + (runRate / 1000) + "秒执行一次");
                }
            }
            Console.WriteLine("********************************************************初始化**********************************************************");
            Console.WriteLine("name:dnc");
            Console.WriteLine("full Name:diskNoClose");
            Console.WriteLine("version:1.0");
            Console.WriteLine("author:我家兔子没耳朵 -  My rabbit has no ears");
            Console.WriteLine("summary:向指定路径写入文件后删除文件,以保证硬盘驱动器(针对移动硬盘,尤其是带节电的)不关闭");
            //创建计时器
            string[] strArr  = new string[] { };
            string[] strArr2 = new string[] { };
            TaskTime t       = new TaskTime
            {
                fileName = fileName,
                dirPath  = dirPath,
                runRate  = runRate
            };

            //在定时器执行结束后再按时间间隔再启动一个定时任务
            //立即执行
            t.schedule(DateTime.Now, t.ActionTask, strArr, t.CallBackFun, strArr2);
            Console.WriteLine("定时任务已启动,每" + (runRate / 1000) + "秒执行一次");
            Console.WriteLine("*******************************************************初始化成功*******************************************************");
            Console.WriteLine();
            Console.WriteLine();
            Console.WriteLine();
            Console.ReadKey();
        }