Beispiel #1
0
    // Use this for initialization
    void Start()
    {
        //filenames = new List<string> {"face_happy", "face_normal", "face_sad"};
//		CreateIncrementingFilenames("line_", 0, 7);
        CreateIncrementingFilenames("size28_", 0, 9);
        global    = new DiffGlobal(filenames);
        startTime = Time.realtimeSinceStartup;
        //global.FeedForwardImage(0);
    }
Beispiel #2
0
    public DiffNode(int layer0, DiffGlobal global0)
    {
        layer  = layer0;
        global = global0;
        List <DiffNode> nodeLayer = global.nodeLayers[layer];

        nodeLayer.Add(this);
        index = nodeLayer.Count - 1;
        CreateGameObject();
        global.cntNodes++;
    }