Beispiel #1
0
 private static void On_LoadGame()
 {
     if (ObjectManager.Player.CharacterName == "Brand")
     {
         Brand.OnLoad();
     }
     if (ObjectManager.Player.CharacterName == "Diana")
     {
         Diana.OnLoad();
         Chat.Print("This script is a Port of ElDiana (Code of jQuery)");
     }
 }
Beispiel #2
0
    // Use this for initialization
    void Start()
    {
        Vector3 stageDimensions = Camera.main.ScreenToWorldPoint(new Vector3(Screen.width, Screen.height, -20));

        calibrationPositions = new Vector2[] {
            new Vector2(stageDimensions.x / -2, stageDimensions.y / -2),
            new Vector2(stageDimensions.x / -2, stageDimensions.y / 2),
            new Vector2(stageDimensions.x / 2, stageDimensions.y / -2),
            new Vector2(stageDimensions.x / 2, stageDimensions.y / 2)
        };
        d = (Diana)(GameObject.Find("Diana").GetComponent("Diana"));
    }
Beispiel #3
0
 private static void On_LoadGame()
 {
     if (ObjectManager.Player.CharacterName == "Brand")
     {
         Brand.OnLoad();
     }
     if (ObjectManager.Player.CharacterName == "Diana")
     {
         Diana.OnLoad();
         Chat.Print("Easy Mid Fixed By Memory");
         Notifications.Add(new Notification("Easy Mid Fixed By Memory", "Credit  Memory"));
     }
 }
 private static void On_LoadGame()
 {
     //try { Update.Check(); }
     //catch { }
     if (ObjectManager.Player.CharacterName == "Brand")
     {
         Brand.OnLoad();
     }
     if (ObjectManager.Player.CharacterName == "Diana")
     {
         Diana.OnLoad();
         Game.Print("This script is a Port of ElDiana (Code of jQuery)");
     }
 }
Beispiel #5
0
 private static void Initialize(EventArgs args)
 {
     // AiO function but looks Sleek, so who cares.
     //Switches between your current champion
     switch (ObjectManager.Player.ChampionName.ToLower())
     {
         //Once it reached "Diana" it will execute.
         case "diana":
             Diana.Initialize();
             break;
         default:
             return;
     }
 }
Beispiel #6
0
 public IActionResult Editar(Diana diana)
 {
     if (ModelState.IsValid)
     {
         var dianaAnterior = listaDianas.Where(d => d.Id == diana.Id).FirstOrDefault();
         if (dianaAnterior == null)
         {
             ModelState.AddModelError("Id", "No existe la diana");
             return(View());
         }
         dianaAnterior.Nombre = diana.Nombre;
         _context.SaveChanges();
         return(RedirectToAction("ListaDiana"));
     }
     return(View(diana));
 }
Beispiel #7
0
    void Shoot2()
    {
        currentAmmo2--;

        source2.Play();

        Gun2Particles.Play();

        UpdateAmmoText();

        RaycastHit HitInfo;

        if (Physics.Raycast(mainCam.transform.position, mainCam.transform.forward, out HitInfo, range))
        {
            //target = HitInfo.transform.GetComponent<Enemy>();
            target = HitInfo.transform.GetComponentInParent <Enemy>();
        }
        if (HitInfo.transform.tag == "Diana")
        {
            target_Diana = HitInfo.transform.GetComponent <Diana>();
        }
        //Debug.Log(HitInfo.transform.name);
        //Debug.Log(HitInfo.collider.name);

        if (target != null)
        {
            if (target.tag == "Critical")
            {
                Debug.Log("Critical");
                target.TakeDamage(damage, 2.5f);
            }
            else
            {
                target.TakeDamage(damage, 1.0f);
            }
            //
        }
        if (target_Diana != null)
        {
            target_Diana.dianaHited();
        }

        CreateShootHitParticles(HitInfo.point, HitInfo.normal);
    }
Beispiel #8
0
        public IActionResult GuardarNuevaDiana(Diana dianaFormulario)
        {
            if (dianaFormulario.Nombre == null)
            {
                return(View());
            }

            var nombre = _context.Club.Where(d => d.Nombre.Replace(" ", string.Empty).ToLower()
                                             == dianaFormulario.Nombre.Replace(" ", string.Empty).ToLower()).FirstOrDefault();

            if (nombre != null)
            {
                ModelState.AddModelError("Nombre", "La Diana ya se encuentra registrada.");
                return(View());
            }
            _context.Diana.Add(dianaFormulario);
            _context.SaveChanges();
            return(RedirectToAction("ListaDiana"));
        }
Beispiel #9
0
        static void Main(string[] args)
        {
            ItensMagico Cajado = new ItensMagico();

            Cajado.Preco = 900;
            Cajado.magicoItem.DanoMagico = 50;

            ItensMagico Vazio = new ItensMagico();

            Vazio.Preco = 200;
            Vazio.magicoItem.DanoMagico = 150;

            Darius darius = new Darius(1);
            Diana  diana  = new Diana(2);
            Torre  torre  = new Torre(300, 100);

            Console.WriteLine(darius.Vida);
            try
            {
                torre.AtirarEmUmCampeao(darius);
                torre.AtirarEmUmCampeao(darius);
                // torre.AtirarEmUmCampeao(darius);
                //  torre.AtirarEmUmCampeao(darius);
            }
            catch (PersonagemVidaException ex)
            {
                Console.WriteLine(ex.Message);
            }
            Console.WriteLine(darius.Vida);
            Console.WriteLine(diana.Vida);


            ISkillQ skillQDiana = new ISkillQ();
            ISkillW skillWDiana = new ISkillW();

            skillQDiana.UparSkill();
            skillQDiana.personagem = diana;
            skillWDiana.personagem = diana;

            ISkillQ skillQDarius = new ISkillQ();
            ISkillW skillWDarius = new ISkillW();

            skillQDarius.UparSkill();
            skillQDarius.personagem = darius;
            skillWDarius.personagem = darius;

            ControleDano controleDano = new ControleDano();

            controleDano.AdicionaDano(diana, Vazio);
            //try
            // {
            controleDano.DanoSkill(diana, skillWDarius);
            controleDano.DanoSkill(diana, skillQDarius);
            controleDano.DanoSkill(diana, skillQDarius);
            // }catch(PersonagemVidaException ex)
            // {
            //Console.WriteLine(ex.Message);
//}

            //Console.WriteLine("Vida da Daina "+diana.Vida);
            Console.WriteLine("Daiana------------");
            Console.WriteLine("Vida da Diana :" + diana.Vida);
            Console.WriteLine("Dano da diana é " + diana.magico.DanoMagico);
            darius.AttackBasico(diana);
            Console.WriteLine(diana.Vida);
            controleDano.AdicionaDanoExtra(diana);
            Console.WriteLine("Dano da diana é " + diana.magico.DanoMagico);
            Console.WriteLine("Dinheiro da diana é" + diana.Dinheiro);



            Console.WriteLine("Darius----------");
            Console.WriteLine("Vida Do Darius " + darius.Vida);
            Console.WriteLine("Dano do darius é " + darius.fisico.DanoFisico);
            controleDano.AdicionaDanoExtra(darius);
            controleDano.AdicionaDano(darius, Vazio);
            Console.WriteLine("Dano do darius é " + darius.fisico.DanoFisico);
            Console.WriteLine("Dano do darius é " + darius.magico.DanoMagico);


            Console.ReadLine();
        }
Beispiel #10
0
        /*static List<Diana> ListaDianas = new List<Diana>()
         * {
         *  new Diana(){Id = 1, Nombre = "E40"},
         *  new Diana(){Id = 2, Nombre = "E60"},
         *  new Diana(){Id = 3, Nombre = "E80"},
         *  new Diana(){Id = 4, Nombre = "E80I"},
         *  new Diana(){Id = 5, Nombre = "Triple Spot"},
         * };*/

        public IActionResult ListaDiana(Diana diana)
        {
            var dianas = listaDianas;

            return(View(dianas));
        }