Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     _dialogueHandler = GameObject.FindGameObjectWithTag("DialogueHandler").GetComponent<DialogueInit>();
     _playerRigidbody = this.GetComponent<Rigidbody>();
 }
Beispiel #2
0
 // Use this for initialization
 void Start()
 {
     _dialogueHandler = GameObject.FindGameObjectWithTag("DialogueHandler").GetComponent <DialogueInit>();
     _playerRigidbody = this.GetComponent <Rigidbody>();
 }