Beispiel #1
0
 private static void Log(Type type, string info, Action <object> consoleLogAction = null)
 {
     (consoleLogAction ?? UnityEngine.Debug.Log)($"[{type.ToString().ToUpper()}] {info}");
     DebugCanvas.Print(info, type.ToString().ToUpper(), colors.Of(type, Color.white));
 }