Beispiel #1
0
 void ActiveEndLayer()
 {
     if (player.GetLife() > 0)
     {
         winLoss.text = "You Win!";
     }
     else
     {
         winLoss.text = "You Loss!";
     }
     EnemyMovement.maxID      = 0;
     EnemyMovement.deadNumber = 1;
     endLayer.SetActive(true);
 }