public void AddPlayerButton() { string nick = nickname.text; string first = firstName.text; string last = lastName.text; int a = int.Parse(age.text); Player p = DatabaseDataAcces.getPlayerWithNickname(nick); if (p == null) { p = new Player(); p.nickname = nick; p.firstName = first; p.lastName = last; p.age = a; DatabaseDataAcces.insertPlayer(p); } p = DatabaseDataAcces.getPlayerWithNickname(nick); int chassisId = DatabaseDataAcces.InsertHasCarPart(p.id, 1, 1); int attackId = DatabaseDataAcces.InsertHasCarPart(p.id, 7, 1); int wheelId = DatabaseDataAcces.InsertHasCarPart(p.id, 5, 1); int wheel2Id = DatabaseDataAcces.InsertHasCarPart(p.id, 5, 1); HasCarPart chassis = DatabaseDataAcces.getHasCarPart(chassisId); HasCarPart attack = DatabaseDataAcces.getHasCarPart(attackId); HasCarPart wheel = DatabaseDataAcces.getHasCarPart(wheelId); HasCarPart wheel2 = DatabaseDataAcces.getHasCarPart(wheel2Id); DatabaseDataAcces.InsertPlayerCar(p.id); DatabaseDataAcces.changePart(chassis, 1); DatabaseDataAcces.changePart(attack, 1); DatabaseDataAcces.changePart(wheel, 1); DatabaseDataAcces.changePart(wheel2, 2); DatabaseDataAcces.insertBox(p.id, 0); DatabaseDataAcces.insertBox(p.id, 0); SceneManager.LoadScene("StartupScene"); }
public void OnDrop(PointerEventData eventData) { if (modifyCar.selected == null) { return; } if (type != modifyCar.selected.carPart.type) { return; } if (CheckEnoughEnergy()) { DatabaseDataAcces.changePart(modifyCar.selected, subtype); modifyCar.LoadItems(); modifyCar.LoadCar(); modifyCar.UnselectItem(); } }