Beispiel #1
0
 public DiveState(Entity entity, FiniteStateMachine stateMachine, string animBoolName, D_DiveState stateData) : base(entity, stateMachine, animBoolName)
 {
     this.stateData = stateData;
 }
 public EBelfly_DiveState(Entity entity, FiniteStateMachine stateMachine, string animBoolName, D_DiveState stateData, Enermy_Belfly enermy) : base(entity, stateMachine, animBoolName, stateData)
 {
     this.enermy = enermy;
 }