static int _m_MoveToAsync(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                DCET.Model.MoveComponent gen_to_be_invoked = (DCET.Model.MoveComponent)translator.FastGetCSObj(L, 1);



                {
                    UnityEngine.Vector3 _target; translator.Get(L, 2, out _target);
                    float _speedValue = (float)LuaAPI.lua_tonumber(L, 3);
                    System.Threading.CancellationToken _cancellationToken; translator.Get(L, 4, out _cancellationToken);

                    DCET.Model.ETTask gen_ret = gen_to_be_invoked.MoveToAsync(_target, _speedValue, _cancellationToken);
                    translator.Push(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
        static int _s_set_moveTcs(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                DCET.Model.MoveComponent gen_to_be_invoked = (DCET.Model.MoveComponent)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.moveTcs = (DCET.Model.ETTaskCompletionSource)translator.GetObject(L, 2, typeof(DCET.Model.ETTaskCompletionSource));
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
        static int _s_set_needTime(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                DCET.Model.MoveComponent gen_to_be_invoked = (DCET.Model.MoveComponent)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.needTime = LuaAPI.lua_toint64(L, 2);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
        static int _g_get_moveTcs(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                DCET.Model.MoveComponent gen_to_be_invoked = (DCET.Model.MoveComponent)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.moveTcs);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(1);
        }
        static int _s_set_StartPos(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                DCET.Model.MoveComponent gen_to_be_invoked = (DCET.Model.MoveComponent)translator.FastGetCSObj(L, 1);
                UnityEngine.Vector3      gen_value; translator.Get(L, 2, out gen_value);
                gen_to_be_invoked.StartPos = gen_value;
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    DCET.Model.MoveComponent gen_ret = new DCET.Model.MoveComponent();
                    translator.Push(L, gen_ret);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to DCET.Model.MoveComponent constructor!"));
        }
        static int _m_Update(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                DCET.Model.MoveComponent gen_to_be_invoked = (DCET.Model.MoveComponent)translator.FastGetCSObj(L, 1);



                {
                    gen_to_be_invoked.Update(  );



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }