static int _m_MoveToAsync(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.MoveComponent gen_to_be_invoked = (DCET.Model.MoveComponent)translator.FastGetCSObj(L, 1); { UnityEngine.Vector3 _target; translator.Get(L, 2, out _target); float _speedValue = (float)LuaAPI.lua_tonumber(L, 3); System.Threading.CancellationToken _cancellationToken; translator.Get(L, 4, out _cancellationToken); DCET.Model.ETTask gen_ret = gen_to_be_invoked.MoveToAsync(_target, _speedValue, _cancellationToken); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _s_set_moveTcs(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.MoveComponent gen_to_be_invoked = (DCET.Model.MoveComponent)translator.FastGetCSObj(L, 1); gen_to_be_invoked.moveTcs = (DCET.Model.ETTaskCompletionSource)translator.GetObject(L, 2, typeof(DCET.Model.ETTaskCompletionSource)); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _s_set_needTime(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.MoveComponent gen_to_be_invoked = (DCET.Model.MoveComponent)translator.FastGetCSObj(L, 1); gen_to_be_invoked.needTime = LuaAPI.lua_toint64(L, 2); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _g_get_moveTcs(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.MoveComponent gen_to_be_invoked = (DCET.Model.MoveComponent)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.moveTcs); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _s_set_StartPos(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.MoveComponent gen_to_be_invoked = (DCET.Model.MoveComponent)translator.FastGetCSObj(L, 1); UnityEngine.Vector3 gen_value; translator.Get(L, 2, out gen_value); gen_to_be_invoked.StartPos = gen_value; } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { DCET.Model.MoveComponent gen_ret = new DCET.Model.MoveComponent(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to DCET.Model.MoveComponent constructor!")); }
static int _m_Update(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DCET.Model.MoveComponent gen_to_be_invoked = (DCET.Model.MoveComponent)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Update( ); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }