Beispiel #1
0
    // Use this for initialization
    void Start()
    {
        c1 = cameraOne.GetComponent <CinemachineVirtualCamera>();
        c2 = cameraTwo.GetComponent <CinemachineVirtualCamera>();
        c3 = cameraThree.GetComponent <CinemachineVirtualCamera>();

        //Start at cam 1
        cameraPositionChange(1);

        ct = ct.GetComponent <CutsceneTimer>();

        switchedToTwo   = false;
        switchedToThree = false;
    }
Beispiel #2
0
        // Constructor
        public OverworldScreen() : base()
        {
            // BattleSCreens
            BattleScreens = new List <string>();
            BattleScreens.Add("BattleTest.sml");

            // Random encounter
            randomEncounter = new Random();

            // Loading areas
            LoadingAreas = new List <ScreenLoadArea>();

            // HasBattles
            HasBattles = true;

            // Load content directly after being called
            LoadContent();

            // TEEEST
            ct = new CutsceneTimer();
        }
Beispiel #3
0
 public void Start()
 {
     ct = GetComponent <CutsceneTimer>();
 }
Beispiel #4
0
 // Use this for initialization
 void Start()
 {
     played  = false;
     played2 = false;
     ct      = ct.GetComponent <CutsceneTimer>();
 }