Beispiel #1
0
 public override void Run()
 {
     eventSystem.FireEvent(typeof(RestartGameEvent));
 }
Beispiel #2
0
 public override void Run()
 {
     eventSystem.FireEvent(typeof(MazeStartedEvent));
 }
 public override void Run()
 {
     eventSystem.FireEvent(typeof(ShowGameOptionsEvent));
 }
Beispiel #4
0
 public override void Run()
 {
     eventSystem.FireEvent(typeof(PauseGameEvent));
 }