Beispiel #1
0
    // Use this for initialization
    void Start()
    {
        sounds      = gameObject.GetComponent <AudioSource>();
        sounds.loop = false;

        cubeinp = GameObject.Find("sorp_swipe").GetComponent <CubeInpact>();
    }
Beispiel #2
0
    void Start()
    {
        Cubeinp = GameObject.Find("sorp_swipe").GetComponent <CubeInpact>();

        this.transform.position = new Vector3(
            Cubeinp.transform.position.x,
            Cubeinp.transform.position.y,
            Cubeinp.transform.position.z);
    }
Beispiel #3
0
    // Use this for initialization
    void Start()
    {
        cubeinp = GameObject.Find("sorp_swipe").GetComponent <CubeInpact>();

        sounds      = gameObject.GetComponent <AudioSource>();
        sounds.loop = false;

        PlayerPrefs.DeleteKey("Jump");
    }
Beispiel #4
0
 void Start()
 {
     Cubeinp = GameObject.Find("sorp_swipe").GetComponent <CubeInpact>();
 }