Beispiel #1
0
 // Called at the end of the program initialization
 void Start()
 {
     // Set initial state to open
     state = CougarState.Run;
     car   = GameObject.Find("Classic_car_1955_style1");
     pos   = transform.position;
     rot   = transform.rotation;
 }
Beispiel #2
0
    void OnCollisionEnter(Collision collision)
    {
        // Cougar is dead
        GameObject obj = collision.gameObject;

        if (obj != car)
        {
            return;
        }
        state          = CougarState.Dead;
        animator.speed = 0;
    }