Beispiel #1
0
    void Awake()
    {
        instance = this;
        //I guess init the contracts

        for (int i = 0; i < m_contracts.Count; i++)
        {
            if (m_contracts[i].m_dog)
            {
                Instantiate(profile_prefab, transform).Init(m_contracts[i], i);
            }
        }

        DontDestroyOnLoad(gameObject);
    }
Beispiel #2
0
 public void CloseContractUI()
 {
     ContractsUI.DOAnchorPos(new Vector2(0, -1400), 0.4f);
     ContractManager.ContractManagerInstance.ActiveContractsDashBoard();
 }
Beispiel #3
0
 public void OpenContractsUI()
 {
     ContractsUI.DOAnchorPos(new Vector2(0, 0), 0.4f);
 }