Beispiel #1
0
 public void Awake()
 {
     g = gameObject.AddComponent <LoadOnClick>();
     c = new QuitCommand(g);
     s = new LoadCommand(g);
     i = new ConcreteInvoker(s, c);
 }
Beispiel #2
0
	public void Awake(){
		g = gameObject.AddComponent<LoadOnClick>();
		c = new QuitCommand(g);
		s = new LoadCommand(g);
		i= new ConcreteInvoker(s,c);
	}