Beispiel #1
0
    public bool isTop = true;//判断玩家是否顶部触发

    public virtual void Start()
    {
        originalPos    = transform.position;
        spriteRenderer = GetComponent <SpriteRenderer>();
        player         = target.GetComponent <CompatController>();
        temp           = attakcTimer;
        attakcTimer    = 0;
    }
Beispiel #2
0
 void Start()
 {
     //deltaX = target.position.x - transform.position.x;
     // deltaPos = new Vector3(deltaX, 0, 0);
     player = target.GetComponent <CompatController>();
     //if (PlayerPrefs.GetInt("Load") == 1)
     //{
     //    transform.position = new Vector3(target.position.x, transform.position.y, transform.position.z);
     //}
 }
Beispiel #3
0
 private void Start()
 {
     compatController = GameObject.Find("Player").GetComponent <CompatController>();
 }