Beispiel #1
0
 private void OnTriggerEnter2D(Collider2D otherCol)
 {
     if (otherCol.tag == "ColorChanger")
     {
         cm.ColorSelector();
         //srp.color = src.color;
         Destroy(otherCol.gameObject);
         return;
     }
     if (otherCol.tag != cm.currentColor)
     {
         sm.SceneChanger();
     }
     if (otherCol.tag == "finish")
     {
         sm.sceneChanger();
     }
 }