Beispiel #1
0
 public void BlendTo(Texture2D blendTargetLUT, float blendTimeInSec, Color3Grading.OnFinishBlend onFinishBlend)
 {
     this.LutBlendTexture       = blendTargetLUT;
     this.BlendAmount           = 0f;
     this.onFinishBlend         = onFinishBlend;
     this.blendingTime          = blendTimeInSec;
     this.blendingTimeCountdown = blendTimeInSec;
     this.blending = true;
 }
Beispiel #2
0
 public void BlendTo(Texture2D blendTargetLUT, float blendTimeInSec, Color3Grading.OnFinishBlend onFinishBlend)
 {
     this.LutBlendTexture = blendTargetLUT;
     this.BlendAmount = 0f;
     this.onFinishBlend = onFinishBlend;
     this.blendingTime = blendTimeInSec;
     this.blendingTimeCountdown = blendTimeInSec;
     this.blending = true;
 }