Beispiel #1
0
        protected BepuPhysicsComponent()
        {
            CanScaleShape = true;

            ColliderShapes = new ColliderShapeCollection(this);

            NewPairChannel = new Channel <BepuCollision> {
                Preference = ChannelPreference.PreferSender
            };
            PairEndedChannel = new Channel <BepuCollision> {
                Preference = ChannelPreference.PreferSender
            };
        }
Beispiel #2
0
 protected PhysicsColliderComponent()
 {
     ColliderShapes = new ColliderShapeCollection(this);
 }