Beispiel #1
0
 private void StartSimulation()
 {
     GameObject.FindWithTag("BikeFootage").GetComponent <VideoPlayer>().Play();
     GetComponent <TimeController>().enabled = true;
     player.Reset();
     coinCounter.Reset();
     simulationStarted = true;
 }
Beispiel #2
0
 // Use this for initialization
 void Start()
 {
     CoinCounter.Reset();
     CoinCounter.instance.disappers += OnGameClear;
     Singleton <CoinGameTimer> .Instance.timeOver += OnTimeOver;
     player = FindObjectOfType <UnityChan>();
     Singleton <FallChecker> .Instance.fall += OnTimeOver;
 }