void ReleaseDesignerOutlets ()
		{
			if (GameView != null) {
				GameView.Dispose ();
				GameView = null;
			}
		}
		void ReleaseDesignerOutlets ()
		{
			if (GameView != null)
			{
				GameView.Dispose ();
				GameView = null;
			}
		}
Beispiel #3
0
 void ReleaseDesignerOutlets()
 {
     if (BackButton != null)
     {
         BackButton.Dispose();
         BackButton = null;
     }
     if (BackImage != null)
     {
         BackImage.Dispose();
         BackImage = null;
     }
     if (GameUIView != null)
     {
         GameUIView.Dispose();
         GameUIView = null;
     }
 }