Beispiel #1
0
 /** ClientSimulation.Handler interface */
 public PlayerInputs?SampleInputs()
 {
     if (localPlayerInput == null)
     {
         return(null);
     }
     return(localPlayerInput.SampleInputs());
 }
 public void Update()
 {
     playerController.SetPlayerInputs(clientPlayerInput.SampleInputs());
     playerController.Simulate(Time.deltaTime);
 }