Beispiel #1
0
 private void LobbyClientOnOnDataRecieved(object sender, Client.DataRecType type, object data)
 {
     if (type == Client.DataRecType.FriendList)
     {
         RefreshList();
     }
 }
Beispiel #2
0
 private void LobbyClientOnOnDataRecieved(object sender, Client.DataRecType type, object data)
 {
     if (type == Client.DataRecType.GameList)
     {
         ReloadGameList();
     }
     else if (type == Client.DataRecType.GamesNeedRefresh)
     {
         Dispatcher.Invoke(new Action(() =>
         {
             bRefreshing.Visibility = Visibility.Visible;
             Program.LobbyClient.BeginGetGameList();
         }));
     }
 }