void Update() { if (!GameManager.isGamePaused) { if (Input.GetKeyDown(KeyCode.S)) { float criticalChance = Random.Range(0.0f, 1.0f); if (criticalChance >= 0.2f) { clickerCounter.IncrementClickerCounterPlayerOneValue(1, 0.03f, 1.1f, 0.01f, false, false); FindObjectOfType <AudioManager>().Play("BlipPlayerOne"); FindObjectOfType <AudioManager>().ChangeSoundPitch("BlipPlayerOne", 0.02f); particlePlayerOneNormal.Play(); } else if (criticalChance < 0.2f && criticalChance >= 0.03f) { clickerCounter.IncrementClickerCounterPlayerOneValue(3, 0.09f, 1.3f, 0.03f, true, false); FindObjectOfType <AudioManager>().Play("PositiveBlip"); FindObjectOfType <AudioManager>().ChangeSoundPitch("BlipPlayerOne", 0.06f); particlePlayerOneExplosion.Play(); } else { clickerCounter.IncrementClickerCounterPlayerOneValue(-5, -0.15f, 0.7f, -0.05f, false, true); FindObjectOfType <AudioManager>().Play("NegativeBlip"); FindObjectOfType <AudioManager>().ChangeSoundPitch("BlipPlayerOne", -0.10f); } } if (Input.GetKeyDown(KeyCode.K)) { float criticalChance = Random.Range(0.0f, 1.0f); if (criticalChance >= 0.2f) { clickerCounter.IncrementClickerCounterPlayerTwoValue(1, 0.03f, 1.1f, 0.01f, false, false); FindObjectOfType <AudioManager>().Play("BlipPlayerTwo"); FindObjectOfType <AudioManager>().ChangeSoundPitch("BlipPlayerTwo", 0.02f); particlePlayerTwoNormal.Play(); } else if (criticalChance < 0.2f && criticalChance >= 0.03f) { clickerCounter.IncrementClickerCounterPlayerTwoValue(3, 0.09f, 1.3f, 0.03f, true, false); FindObjectOfType <AudioManager>().Play("PositiveBlip"); FindObjectOfType <AudioManager>().ChangeSoundPitch("BlipPlayerTwo", 0.06f); particlePlayerTwoExplosion.Play(); } else { clickerCounter.IncrementClickerCounterPlayerTwoValue(-5, -0.15f, 0.7f, -0.05f, false, true); FindObjectOfType <AudioManager>().Play("NegativeBlip"); FindObjectOfType <AudioManager>().ChangeSoundPitch("BlipPlayerTwo", -0.10f); } } } }
private void GameOver(int playerWon) { isGamePaused = true; FindObjectOfType <AudioManager>().Play("Explosion"); disableImages(); if (playerWon == 1) { clickerCounter.IncrementClickerCounterPlayerOneValue(0, 0.0f, 0.0f, 0.1f, true, false); } else if (playerWon == 2) { clickerCounter.IncrementClickerCounterPlayerTwoValue(0, 0.0f, 0.0f, 0.1f, true, false); } }