Beispiel #1
0
        public void When_GetOne_Called_Once_Remains_Should_Be_One()
        {
            var objectPool = new ClassicUO.Utility.QueuedPool <DummyItem>(10);

            _ = objectPool.GetOne();

            objectPool.Remains.Should().Be(1);
        }
        public void Constructor_MaxSize_Should_Populate_Items(int input)
        {
            var objectPool = new ClassicUO.Utility.QueuedPool <DummyItem>(input);

            objectPool.MaxSize.Should().Be(input);
        }