Beispiel #1
0
    void OnClickClass()
    {
        Debug.Log("showing Class info");
        stats.SetActive(false);
        classinfo.SetActive(true);
        inventory.SetActive(false);
        abilities.SetActive(false);
        ClassUI classui = classinfo.GetComponent <ClassUI>();

        classui.updatePlayerClass();
        classui.reloadGraph();
    }
Beispiel #2
0
    /// <summary>
    /// Toggles the class info tab on and off.
    /// </summary>
    public void ToggleClassInfoTab()
    {
        inventory.SetActive(false);
        stats.SetActive(false);
        abilities.SetActive(false);

        classinfo.SetActive(!tabs.activeSelf);
        tabs.SetActive(!tabs.activeSelf);
        ClassUI classui = classinfo.GetComponent <ClassUI>();

        classui.updatePlayerClass();
        classui.reloadGraph();
    }