Beispiel #1
0
 void RefreshTechPanel(GameObject panel, ClassNode clss)
 {
     Debug.Log("RefreshTechPanel: " + clss.ClassName());
     foreach (Transform child in panel.transform)
     {
         if (child.name.Equals("Class"))
         {
             child.GetComponent <TextMeshProUGUI>().text = clss.ClassName();
         }
         if (child.name.Equals("Image"))
         {
             child.GetChild(0).GetComponent <TextMeshProUGUI>().text = clss.GetWhenToUpgrade().ToString();
         }
         if (child.name.Equals("Desc"))
         {
             child.GetComponent <TextMeshProUGUI>().text = clss.ClassDesc();
         }
     }
 }