Beispiel #1
0
    public static void Open(ClassDataBase Content)
    {
        ClassEditorWindow window = GetWindow <ClassEditorWindow>("Class Editor");

        window.my    = Content;
        window.Races = (RaceDataBase)AssetDatabase.LoadAssetAtPath("Assets/DataBase/Data_Races.asset", typeof(RaceDataBase));
    }
Beispiel #2
0
 void LoadData()
 {
     my    = (ClassDataBase)AssetDatabase.LoadAssetAtPath("Assets/DataBase/Data_Classes.asset", typeof(ClassDataBase));
     Races = (RaceDataBase)AssetDatabase.LoadAssetAtPath("Assets/DataBase/Data_Races.asset", typeof(RaceDataBase));
 }