Beispiel #1
0
        /// <summary>
        /// 开始找零
        /// </summary>
        /// <param name="charge">找零金额</param>
        public static void StartCharge(decimal charge)
        {
            chargeItems.Clear();

            int m1, m5, m50, m100;

            Charge.GetCount(charge, out m1, out m5, out m50, out m100);
            s_m1   = m1;
            s_m5   = m5;
            s_m50  = m50;
            s_m100 = m100;

            if (m100 > 0 || m50 > 0)
            {
                if (IsOpenCassetteAndRead == false)
                {
                    //纸币第一次找零,必须打开钱箱
                    constrant?.OpenCassette();
                    constrant?.ReadId();
                    IsOpenCassetteAndRead = true;
                }
            }

            var remaing50 = Charge100(m100);

            m50  += remaing50;
            s_m50 = m50;

            var remaing5 = Charge50(m50);

            m5  += remaing5;
            s_m5 = m5;


            var remaing1 = Charge5(m5);

            m1  += remaing1;
            s_m1 = m1;

            var unChargeMoney = Charge1(m1);

            if (OnChargeOver != null)
            {
                //触发找零结束事件
                Dictionary <ChargeMoneyType, int> chargeGroup = new Dictionary <MoneyCore.ChargeMoneyType, int>();
                var count100 = chargeItems.Count(s => s == ChargeMoneyType.M100);
                chargeGroup.Add(ChargeMoneyType.M100, count100);

                var count50 = chargeItems.Count(s => s == ChargeMoneyType.M50);
                chargeGroup.Add(ChargeMoneyType.M50, count50);

                var count5 = chargeItems.Count(s => s == ChargeMoneyType.M5);
                chargeGroup.Add(ChargeMoneyType.M5, count5);

                var count1 = chargeItems.Count(s => s == ChargeMoneyType.M1);
                chargeGroup.Add(ChargeMoneyType.M1, count1);

                OnChargeOver(null, chargeGroup, unChargeMoney);
            }
        }
Beispiel #2
0
        private static void DoCharge(int charge)
        {
            int m1, m5, m50, m100;

            Charge.GetCount(charge, out m1, out m5, out m50, out m100);
            s_m1   = m1;
            s_m5   = m5;
            s_m50  = m50;
            s_m100 = m100;

            var remaing50 = Charge100(m100);

            m50  += remaing50;
            s_m50 = m50;

            var remaing5 = Charge50(m50);

            m5  += remaing5;
            s_m5 = m5;

            var remaing1 = Charge5(m5);

            m1  += remaing1;
            s_m1 = m1;

            Charge1(m1);
        }
Beispiel #3
0
        private void btnChargeTest_click(object sender, RoutedEventArgs e)
        {
            var all = txtNeed.Text.Toint();
            int m1, m5, m50, m100;

            Charge.GetCount(all, out m1, out m5, out m50, out m100);
            Core.Log.In("1元->" + m1);
            Core.Log.In("5元->" + m5);
            Core.Log.In("50元->" + m50);
            Core.Log.In("100元->" + m100);
            Core.Log.In("all->" + (m1 + (m5 * 5) + (m50 * 50) + (m100 * 100)));
        }
Beispiel #4
0
        /// <summary>
        /// 开始找零
        /// </summary>
        /// <param name="charge">找零金额</param>
        public static void StartCharge(decimal charge)
        {
            chargeItems.Clear();

            int m1, m5, m50, m100;

            Charge.GetCount(charge, out m1, out m5, out m50, out m100);
            s_m1   = m1;
            s_m5   = m5;
            s_m50  = m50;
            s_m100 = m100;

            if (m100 > 0 || m50 > 0)
            {
                if (IsOpenCassetteAndRead == false)
                {
                    //纸币第一次找零,必须打开钱箱
                    constrant?.OpenCassette();
                    constrant?.ReadId();
                    IsOpenCassetteAndRead = true;
                }
            }

            Charge100(m100);
            if (s_m100 > 0)
            {
                FireChargeOver(s_m100 * 100 + s_m50 * 50 + s_m5 * 5 + s_m1);
                return;
            }
            else if (s_m100 == 0 && s_m50 == 0 && s_m5 == 0 && s_m1 == 0)
            {
                FireChargeOver(0);
                return;
            }

            Charge50(m50);
            if (s_m50 > 0)
            {
                FireChargeOver(s_m100 * 100 + s_m50 * 50 + s_m5 * 5 + s_m1);
                return;
            }
            else if (s_m50 == 0 && s_m5 == 0 && s_m1 == 0)
            {
                FireChargeOver(0);
                return;
            }

            Charge5(m5);
            if (s_m5 > 0)
            {
                FireChargeOver(s_m100 * 100 + s_m50 * 50 + s_m5 * 5 + s_m1);
                return;
            }
            else if (s_m5 == 0 && s_m1 == 0)
            {
                FireChargeOver(0);
                return;
            }

            Charge1(m1);
            if (s_m1 > 0)
            {
                FireChargeOver(s_m100 * 100 + s_m50 * 50 + s_m5 * 5 + s_m1);
                return;
            }
            else if (s_m1 == 0)
            {
                FireChargeOver(0);
            }
        }