// Update is called once per frame void Update() { if (CharacterSelectPanel.GetCurrentIndex() == 0) { GetComponent <Text>().text = str1; } else if (CharacterSelectPanel.GetCurrentIndex() == 1) { GetComponent <Text>().text = str2; } else if (CharacterSelectPanel.GetCurrentIndex() == 2) { GetComponent <Text>().text = str3; } else if (CharacterSelectPanel.GetCurrentIndex() == 3) { GetComponent <Text>().text = str4; } }