Beispiel #1
0
    private void OnDestroy()
    {
        characterPresenter.RemoveStatusEffect(this);

        characterPresenter.MyStats.attackSpeed.RemoveModifier(attackSpeedModifier);
        characterPresenter.MyStats.criticalChance.RemoveModifier(criticalChanceModifier);
        characterPresenter.MyStats.criticalMultiplier.RemoveModifier(criticalPowerModifier);

        characterPresenter.MyStats.OnChangedCurrentHealth -= SetAllAttackModifiersValue;
    }
Beispiel #2
0
    private void OnDestroy()
    {
        characterPresenter.RemoveStatusEffect(this);

        myStats.OnChangedCurrentHealth -= CheckCurrentHealth;
    }
Beispiel #3
0
 private void OnDestroy()
 {
     characterPresenter.RemoveStatusEffect(this);
 }