Beispiel #1
0
    public override void SetBaseProperties()
    {
        myName = "Demon Hell Guard";
        base.SetBaseProperties();

        CharacterModelController.SetUpAsDemonHellGuardPreset(myModel);

        mySpellBook.EnemyLearnAbility("Move");
        mySpellBook.EnemyLearnAbility("Strike");
        mySpellBook.EnemyLearnAbility("Testudo");
        mySpellBook.EnemyLearnAbility("Fortify");
        mySpellBook.EnemyLearnAbility("Shield Slam");
        mySpellBook.EnemyLearnAbility("Provoke");

        myPassiveManager.ModifyUnwavering(1);
        myPassiveManager.ModifyCautious(5);

        myMainHandWeapon = ItemLibrary.Instance.GetItemByName("Simple Sword");
        myOffHandWeapon  = ItemLibrary.Instance.GetItemByName("Simple Shield");
    }