Beispiel #1
0
 void Start()
 {
     // int indexPlaced = 0; // PlayerPrefs.GetInt("CharacterSelected");
     // target = transformList[indexPlaced];
     // // transform.LookAt(target.transform);
     // if (target != null) {
     //     if (target.GetComponent<CharacterEditingScript>() != null) {
     //         characterController = target.GetComponent<CharacterEditingScript>();
     //     } else {
     //         Debug.Log("No Character Script added to Character");
     //     }
     // } else {
     //     Debug.Log("No target to camera");
     // }
     // EDIT : REMOVE THIS EDIT
     target = testCharacter;
     characterController = target.GetComponent <CharacterEditingScript>();
 }
Beispiel #2
0
 public void SetTarget(Transform character)
 {
     Debug.Log("target has been set: " + character);
     target = character;
     characterController = target.GetComponent <CharacterEditingScript>();
 }