Beispiel #1
0
 public void ShowDialogue(string newDialogueText)
 {
     if (_characterDialogue == null)
     {
         _characterDialogue = gameObject.AddComponent <CharacterDialogue>() as CharacterDialogue;
     }
     _characterDialogue.OpenDialogue(newDialogueText);
 }
Beispiel #2
0
 public void ShowDialogue(List <string> newDialogueText, string name)
 {
     characterDialogue.OpenDialogue(newDialogueText, name);
 }