public Vector3 moveDirection = Vector3.zero;// public void Start(){ barr = GameObject.Find("Barr");//"OBJECT NAME" charAnimRotation = barr.GetComponent<CharAnimRot>();//"OBJECT NAME" <CLASS NMAE> player = GameObject.Find("Player");//"OBJECT NAME" <CLASS NMAE> }
CameraListener camListen; //Call CameraListen void Start() { camListen = GameObject.Find("CameraListener").GetComponent <CameraListener>(); //"OBJECT NAME" <CLASS NMAE> charAnimRotation = GameObject.Find("Barr").GetComponent <CharAnimRot>(); //"OBJECT NAME" <CLASS NMAE> }