//打开资料片中指定关卡
 public void PlayDlc(Chapter chapter, int levelIdx)
 {
     Main.Ins.GameStateMgr.SaveState();
     LevelDatas.LevelDatas lev = chapter.GetItem(levelIdx);
     Main.Ins.CombatData.GLevelItem = lev;
     Main.Ins.CombatData.GRecord    = null;
     Main.Ins.CombatData.GLevelMode = LevelMode.SinglePlayerTask;
     Main.Ins.CombatData.GGameMode  = GameMode.Normal;
     Main.Ins.CombatData.wayPoints  = CombatData.GetWayPoint(lev);
     U3D.LoadLevelEx();
 }