Beispiel #1
0
    public void InitialiseCard(CardInfo info)
    {
        // setup card graphics
        _cardInfo             = info;
        _cardIcon.sprite      = _cardInfo.CardIcon;
        _cardName.text        = _cardInfo.CardName;
        _cardDescription.text = _cardInfo.CardDescription;
        _cardType             = _cardInfo.CardType;
        _cardTypeText.text    = _cardType.GetTypeString();

        // setup card logic
        _cardAttributes     = _cardInfo.CardAttributes;
        _cardCostValue.text = _cardAttributes.BaseCardCost.ToString();
        _cardType.OnInitCard();

        try
        {
            _cardLogic = this.gameObject.GetComponent <CardLogic>();
        }
        catch (NullReferenceException e)
        {
            Debug.Log("card does not have accompanying logic. Adding class...");
            var temp = this.gameObject.AddComponent <CardLogic>();
            _cardLogic = temp;
        }
    }