Beispiel #1
0
 private void OnMouseDown()
 {
     if (!CanPlay())
     {
         return;
     }
     transform.localScale = new Vector3(1, 1, 1) * cm.hoverScale;
     transform.DOMove(cm.playerPlayed.position, 0.8f).SetEase(cm.moveEase).onComplete = OnPlayed;
     GameManager.instance.mState = GameManager.GameState.RevealAnim;
     cm.playerCards.RemoveAt(mIndex);
     cm.ArrangeCard();
     cm.playerC = this;
 }