Beispiel #1
0
    public void SetInfo(List <int> coords, int tileNum)
    {
        CardData temp = GameManager.instance.Info(tileNum);

        cardNumber = tileNum;
        xCoord     = coords[0];
        yCoord     = coords[1];
        type       = temp.TYPE();
        buildTime  = temp.BUILD();
        tileValue  = temp.TVALUE();
        corruptVal = temp.CORRUPT();
        buildValue = bVal();

        if (type == TILETYPE.EVENT)
        {
            gameObject.GetComponent <BoxCollider2D>().enabled = false;
        }
    }