Beispiel #1
0
 void OnPress(bool pressed)
 {
     if (pageView && enabled && NGUITools.GetActive(gameObject))
     {
         pageView.press(pressed);
     }
 }
Beispiel #2
0
 static public int press(IntPtr l)
 {
     try {
         CardAnimation  self = (CardAnimation)checkSelf(l);
         System.Boolean a1;
         checkType(l, 2, out a1);
         self.press(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }