Beispiel #1
0
 void Start()
 {
     canvasObjectPooler = FindObjectOfType <CanvasObjectPooler>();
     scoreBar           = FindObjectOfType <ScoreBar>();
     UIText             = FindObjectOfType <UIText>();
     floatingTexts      = new List <GameObject>();
     InitPlayerPrefs();
 }
 void Start()
 {
     gameCanvas         = transform;
     audioManager       = FindObjectOfType <AudioManager>();
     scoreManager       = FindObjectOfType <ScoreManager>();
     canvasObjectPooler = FindObjectOfType <CanvasObjectPooler>();
     song = PlayerPrefs.GetString(Constants.selectedSong);
     StartCoroutine(WaitEnablePauseButton());
     isPaused = false;
 }
Beispiel #3
0
 private void Awake()
 {
     Instance = this;
 }