Beispiel #1
0
    private void OnTriggerEnter(Collider other)
    {
        if (other.CompareTag("BulletBox"))
        {
            gunController.ChangeBulletCount(bulletBoxValue);
            StartCoroutine(RespawnPowerUp(other));

            
        }
        else
            if (other.CompareTag("RocketBox"))
        {
            cannonController.ChangeRocketCount(rocketBoxValue);
            StartCoroutine(RespawnPowerUp(other));
        }


        }