Beispiel #1
0
    // Start is called before the first frame update
    void Start()
    {
        rb        = GetComponent <Rigidbody>();
        monsterrb = monster.GetComponent <Rigidbody>();

        monsterOldPos = monster.transform.position;
        dis_came      = Camera.main.gameObject.GetComponent <CameraContollerScript>();
    }
 // Start is called before the first frame update
 void Start()
 {
     //カメラ操作コンポーネント取得
     cameraController = Camera.main.GetComponent <CameraContollerScript>();
 }