Beispiel #1
0
    private void OnEnable()
    {
        player = FindObjectOfType <PlayerControl>();

        if (SceneManager.GetActiveScene().name == "GroundScene")
        {
            camaraShake = GameObject.Find("MainCamera(Clone)").GetComponent <CamaraShake>();
        }
    }
Beispiel #2
0
 private void Awake()
 {
     camShake = GameObject.Find("Main Camera").GetComponent <CamaraShake>();
 }
Beispiel #3
0
 void Awake()
 {
     instancia = this;
 }
 void Start()
 {
     singleton = this;
 }