void OnDPadRight(CallbackContext hValue)
 {
     DSC_Input.SetButtonInput(m_nPlayerID, (int)InputButtonType.DPadRight, hValue.ReadValueAsButton());
 }
 void OnSouth(CallbackContext hValue)
 {
     DSC_Input.SetButtonInput(m_nPlayerID, (int)InputButtonType.South, hValue.ReadValueAsButton());
 }
Beispiel #3
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 public void OnR1(CallbackContext hValue)
 {
     DSC_Input.SetButtonInput(m_nPlayerID, (int)InputButtonType.R1, hValue.ReadValueAsButton());
 }
 void OnCancel(CallbackContext hValue)
 {
     DSC_Input.SetButtonInput(m_nPlayerID, (int)InputButtonType.Cancel, hValue.ReadValueAsButton());
 }
Beispiel #5
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 private void OnJump(CallbackContext ctx) => Jump = ctx.ReadValueAsButton();
Beispiel #6
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        public void OnSprint(CallbackContext ctx)
        {
            bool val = ctx.ReadValueAsButton();

            animator.SetBool("run", ctx.ReadValueAsButton());
        }
 public virtual void OnEscape(CallbackContext context)
 {
     escape = context.ReadValueAsButton();
 }
 public virtual void OnInteract(CallbackContext context)
 {
     interact = context.ReadValueAsButton();
 }
 public virtual void OnPower(CallbackContext context)
 {
     power = context.ReadValueAsButton();
 }
Beispiel #10
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 public virtual void OnKick(CallbackContext context)
 {
     kick = context.ReadValueAsButton();
 }
Beispiel #11
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 public virtual void OnJump(CallbackContext context)
 {
     jump = context.ReadValueAsButton();
 }