public void GoToTitle()
 {
     if (IsFaded)
     {
         CSceneFunctionLibrary.LoadTitle();
     }
 }
Beispiel #2
0
    private void Exit()
    {
        IsPause = false;

        Time.timeScale = 1;
        CSaveGame.GetInstance().Save();
        CSceneFunctionLibrary.LoadTitle();
    }