Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     m_Setup         = GetComponent <CS_PlayerSetup>();
     m_Player        = GetComponent <CS_Player>();
     m_WeaponManager = GetComponent <CS_WeaponManager>();
     m_AudioSource   = GetComponent <AudioSource>();
 }
Beispiel #2
0
    // Use this for initialization
    void Start()
    {
        target           = transform.parent;
        m_Setup          = target.GetComponent <CS_PlayerSetup>();
        m_Cam            = m_Setup.m_Camera;
        pivot            = transform.GetChild(0);
        holder           = pivot.GetChild(0);
        transform.parent = null;

        if (PlayerPrefs.GetFloat("Mouse Sensitivity") == 0)
        {
            PlayerPrefs.SetFloat("Mouse Sensitivity", 1);
        }

        m_Animator       = GetComponent <Animator>();
        Cursor.visible   = false;
        Cursor.lockState = CursorLockMode.Locked;
    }