Beispiel #1
0
        public uint Execute(PacketDistributed ipacket)
        {
            CG_GUILD_INVITE packet = (CG_GUILD_INVITE )ipacket;

            if (null == packet)
            {
                return((uint)PACKET_EXE.PACKET_EXE_ERROR);
            }
            //enter your logic
            return((uint)PACKET_EXE.PACKET_EXE_CONTINUE);
        }
        //邀请某个玩家加入帮会
        public void ReqInviteGuild(UInt64 invitedGuid)
        {
            //被邀请者判断
            if (invitedGuid == GlobeVar.INVALID_GUID)
            {
                return;
            }

            CG_GUILD_INVITE msg = (CG_GUILD_INVITE)PacketDistributed.CreatePacket(MessageID.PACKET_CG_GUILD_INVITE);

            msg.InvitedGuid = invitedGuid;
            msg.SendPacket();
        }